> BungoChungo

> Full-Stack Developer,

> Discord Bot Developer,

> Roblox Game Developer

> Star Trek Enthusiast


> Hey I'm Bungo. I am a self-taught programmer and began coding in early 2020 due to the pandemic and I've been continuing that hobby to this day. I know frameworks/databases like MongoDB, SQLite, Bootstrap, jQuery, and I'm learning typescript. I mainly started out coding by writing a Discord bot in Python using a library named discord.py and then started building websites and roblox games. Now, I'm making projects that I hope can improve the quality of life for those who don't want to do the unnecessary extra steps and I'm also making projects that people can interact with and enjoy.


Experience

Languages
Python

4+ Years


This is my primary language that I like to do my projects in for the most part. This is what I typically use to create all of my discord bots in and other small projects.
Javascript

3+ Years


I typically do this only with frontend development on webpages and nothing else. However, I am capable of writing discord bots in node.js and other projects in javascript.
HTML/CSS

3+ Years


Paired with learning javascript, I have also learned how to create webpages by myself proficiently in HTML with CSS stylesheets.
Lua

3+ Years


I learned Lua through Roblox and I am fully capable of writing projects in Luau or Lua.
C++

2+ Years


I initially learned C++ on my own and then used it for robotics projects such as VEX V5.


Frameworks
MongoDB

I use this as my main database system since it's very easy to use with Python.
SQLite

This is my secondary database that I use in places where MongoDB cannot be used.
Bootstrap

I'm able to create basic pages with bootstrap but I can't make full scale pages yet
jQuery

I am very much able to create web pages integrated with jQuery which I have used in a couple dashboards and other interactive sites.
Typescript

Learning


As of now, I'm attempting to learn typescript.


Projects
Star Trek: Shipyards / Trekyards

04/06/2023-03/05/2024


A roblox game that was developed in order for people to envision what it would be like captaining a starship of their very own like in the franchise

The game had a couple systems including:
  • An open-world system using TeleportService for the different systems you could travel to
  • A way to separate the interior of ships from the exterior of ships in order to create an immersive environment
  • Ship weapon systems consisting of the phasers, photon torpedoes, etc. that are showcased in the Star Trek franchise
Stats:
  • Managed Community
  • 10+ Daily Users
Information:

Cosmic Junkyard

03/15/2024-Present


A roblox game that was developed to create a multi-system sandbox that users could play and build whatever they wanted to explore the galaxy

The game has a couple systems including:
  • Part contact-based system for power distribution, trigger signals, and other various systems
  • Uses Object-Oriented Programming to keep track of custom attributes, custom events, and other various methods
  • Features a model builder plugin to bring builds from Roblox Studio into the game
  • Discord<>Roblox Connections to manage planet names, locations, biomes, etc. Also manages game versions/changelog and other various datastore-based settings
  • Multi-world system possible with a TeleportService module with MessagingService
  • A safe microcontroller environment for users to bring scripts into the game for automation
Also this game features content such as:
  • Over 900 planets
  • Over 100 systems
  • A crafting system
  • A building system
Stats:
  • Managed Community
Information: